Ibara has finally arrived.Together with the Radirgy OST, but one thing at once.
Ibara is no more and no less than Garegga (or Batrider) but on cocaine.If Garegga was fast, Ibara is hectic, as everything must be done in an extremely quick way, and the right conditions to trigger bonuses are very narrow.Boss fights are basically faster and quite harder, as the times for the single forms respect this rule of small time-frames.Also, rank seems to be more unpredictable and mean, if the wrong conditions are met: Not only that, but the special weapons are also extremely important, as the more powerful they are, the faster rank goes up.
Did i say special weapons?Yes, the game has 7 different types of options, something that was lacking since the times of Side Arms, i'd say.Also, it has a bad-ass special bomb, the Hadou gun, triggered by charging the bomb button a split-second, which locks on on an enemy, dealing massive damage and creating a sort of black hole. As all cancelled bullets turn into roses, this can also be a good source of points, in key spots.
Stages: it must be said that they are more or less in typical Raizing style, but with the addition of mid-bosses, a new train stage (something missing in precedent Raizing efforts), and some nice variations on a style that was neglected for too long. True, bosses are a bit on the cheap side, but nothing that can't be solved with the proper use of an hadou on their noses, and the stages are designed to let you accumulate hadous at will, before the bosses.I suspect that, with a bit of experience, Defeating Dr.Teresa should be relatively easy, i suppose. Much more has to come, but let it be known: Raizing, and basically Toaplan at this point, is back.
Thanks dad.
R